June is almost upon us which means that the dreaded summer draught is also coming closer in the realm of video games (although it’s not as bad as it was in the past). Even then, I feel that there are some cool games coming out this month and one should not forget that E3 is also happening this month, so expect a lot of new info to flood the internet very soon!

Tekken 7


2 years after its Arcade debut Tekken 7 finally makes its way on consoles and PC! These new versions are based on the update arcade version Takken 7: Fated Retributions that come out almost a year ago and includes new features such as Rage Art and Power Crushes.

Platforms: PlayStation 4, Xbox One, PC
Developer/Publisher: Bandai Namco
Release Date: June 2nd

Wipeout: Omega Collection


While Wipeout: Omega Collection is just a Remaster Collection of older Wipeout titles, it is nevertheless good to know that the series isn’t completely dead yet and from what we’ve seen so far, Sony has not skimped on this collection. The collection consists of all content of Wipeout HD (PS3), Wipeout HD: Fury (PS3) and Wipeout 2048 (Vita) and runs at 1080p/60fps on normal PS4s and dynamic 4k/60fps on Ps4 Pros repectively. It will also feature split-screen and online multiplayer and all in all looks like a treat for all Wipeout fans.

Platform: PlayStation 4
Developer/Publisher: XDev / Sony
Release Date: June 6th (NA); June 7th (EU)

Dark Rose Valkyrie


Dark Rose Valkyrie is a new turn-based J-RPG developed by Compile Heart (Hyperdimension Neptunia series) and I have to admit that I know nearly nothing about this game except for the fact that the character design was created by Tales-veteran Kosuke Fujishima. The game sold pretty badly in Japan and import impressions weren’t favorable either, so better be cautious about this one.

Platform: PlayStation 4
Developer/Publisher: Compile Heart / Idea Factory
Release Date: June 6th (NA); June 9th (EU)



After the immensely successful Splatoon, Arms is another new IP by Nintendo that is supposed to represent a new take on the Boxing/Fighting game genre. The various playable characters use extendable arms in order to punch or throw opponents while blocking and dodging the opponent’s attacks. Players will be able to use the Switch’s Joy-Con controllers to control each arm individually, but can use traditional control options as well. You can definitely see the Nintendo DNA in this one and I am sure that it could turn out to be another success, especially since the Switch userbase is thirsty for new games. Personally, this game doesn’t look that interesting to me.

Platform: Nintendo Switch
Developer/Publisher: Nintendo
Release Date: June 16th

God Wars: Future Past


Initially planned for a March release, this game has been delayed and is now coming out in June. God Wars is part of Kadokawa’s push towards developing and publishing more video games. The game’s story is based on classic Japanese folklore and plays like a traditional grid-based SRPG similar to Disgaea or Final Fantasy Tactics. From the trailers the game doesn’t seem to be anything special, bu we’ll see. Import impressions for this title do not exist yet, since the game actually releases in Japan at the same time which is pretty strange for a niche game like this.

Platforms: PlayStation 4, PlayStation Vita
Developer/Publisher: Kadokawa Games / NIS America
Release Date: June 16th (EU), June 20th (NA)

Final Fantasy XIV: Stormblood


Stormblood is the name of the second expansion for Final Fantasy XIV and is set to offer players a ton of new content to enjoy with its release on June 20th. People who know me might know that FFXIV: A Realm Reborn was the first MMO in which I’ve invested a huge amount of time and while I took large chunks of break during the last months, it’s still a game that I love very much. Despite its MMO nature FFXIV has everything that one has to expect from a Mainline-FF game: an interesting story, good characters, a job system, epic bossfights and a great soundtrack. I used to be one of those guys who were annoyed about the fact that the online Final Fantasy games received a Roman numeral, but XIV taught me that the Roman numeral is well deserved.
After Heavensward led the Warrior of Light to the cold and snowy region of Ishgard, Stormblood will let us explore the wastelands of Ala Mhigo and the Asian-inspired lands of Doma. Players will be able to enjoy the continuation of the main story quests, new dungeons, a new raid based on Omega Weapon, a new 24-man casual raid titled “Return to Ivalice” (Ivalice creator Yasumi Matsuno is part of the project!), new primals, etc. It also adds 2 new jobs that have been anticipated by the community for a long time: Red Mage and Samurai. With the expansion Square is also revamping the combat system with the goal to make the combat more accessible to new and veteran players alike while retaining the merits. In a recent live stream director Naoki Yoshida has outlines parts of the changes for the first time and while most of the changes sound good, I’ll have to experience the changes myself first before I can give an honest opinion about it.
To be perfectly honest, I am still not as hyped about Stormblood as I was about Heavensward. Part of the reason is probably that I was very much into the game just before the start of HW due to raiding while I am currently taking a complete break from the game and therefore feel a bit out of touch. Nonetheless, I am sure that I will enjoy my time with it once I jump in again, even if it’s just to enjoy the new story, music and environments.

Platforms: PlayStation 4, PC (Win, Mac)
Developer/Publisher: Square Enix
Release Date: June 20th (Early Access: June 16th)

Nex Machina


Nex Machina is the next twin-stick shooter title from Finnish developer Housemarque who people might know from games like Super Stardust, Resogun, Dead Nation or Aliennation. As always with HM titles, Nex Machina offers fast-paced twin-stick shooter action with lots of explosions and nice special effects. It also features a Coop-Mode for even more explosive fun! I immensely enjoy twin-stick shooters from time to time, so I’ll definitely grab this sometime along the way! 🙂

Platforms: PlayStation 4, PC
Developer/Publisher: Housemarque
Release Date: June 20th

Valkyria Revolution


In my opinion the “Valkyria”-Franchise is one of the most mishandled gaming franchises in recent memory. After the amazing Valkyria Chronicles on PS3 SEGA decided to jump on the Handheld-train and developed 2 and 3 for the PSP. VC2 disappointed the (Western) fanbase due to the school setting and the much smaller maps and it didn’t help that the popularity of the PSP was way lower in the West. The game allegedly bombed and VC3 never made it to the West because of that (a fan-translation exists, that I’ve yet to play). After the successful PC port of the first game (and a PS4 Remaster thereafter) SEGA decided to develop a spin-off game in the same universe called Valkyria Revolution in the West. I was slightly curious when it was announced, but after playing the demo and watching gameplay footage from the Japanese release I can’t be more disinterested in the game. Whoever was hoping that this game might offer the same gameplay as the first VC games can skip this without regrets since it looks like a generic action-RPG without any merits that made the first game so good. When the game was announced, SEGA has said that they are not planning to abandon the “Chronicles” series, but that they just want to expand the Valkyria universe with spin-off entries like Revolution. The question is though whether the series still has a future after Revolution bombed terribly in Japan and will probably bomb in the West as well. It’s sad because I’d really like to see a new Valkyria Chronicles game on a home console 😦

Platforms: PlayStation 4, PlayStation Vita, Xbox One (this is not a joke)
Developer/Publisher: Media.Vision / SEGA (NA); Deep Silver (EU)
Release Date: June 27th (NA); June 30th (EU)

Crash Bandicoot: N. Sane Trilogy


The Crash Bandicoot games were one of the first games that I played on the original PlayStation and will therefore always have a very special place in my heart. It’s a real shame that the IP had to be abandoned by Naughty Dog and Sony since it belonged to Universal and now Activision. Fans have been asking Sony for a new Crash Bandicoot game for a long time and while this Trilogy is not a completely new game, I am really looking forward to revisiting these games on the PS4. From what we’ve seen thus far the 3 games have been carefully recreated for the current generation wihtout changing up too much stuff (except for a better integration of analog sticks). It’s a pity that the amazing kart-racing spin-off Crash Team Racing is not included in this collection though (Still the GOAT Kart-Racer imo).

Platform: PlayStation 4
Developer/Publisher: Vicarious Visions / Activision
Release Date: June 30th

Tokyo Xanadu


Tokyo Xanadu is an Action-RPG by Nihon Falcom set in modern day Japan that has been created with the intention to provide a different experience compared to Falcoms biggest franchises Ys and The Legend of Heroes. The game is technically the newest installment in the Xanadu franchise, but apparently doesn’t have much in common with older games in the series except for the fact that all of them are Action-RPGs. Based on gameplay footage Tokyo Xanadu seems to be a mixture of Kiseki-style storytelling and Ys-style action-combat which seems like a pretty interesting mixture. The modern backdrop and the duality between daily life and dungeon crawling also reminds me of the Persona games which is not surprising since Falcom already tried to incorporate some Persona elements into Trails of Cold Steel 1 and 2. All in all, this game seems really promising and as a huge fan of Falcom games there is no way I am going to miss this. The EU release date has not been confirmed yet although Aksys has announced that it won’t be too far off from the US release.

One very important thing to note is that Aksys will also release the enhanced version of this game called Tokyo Xanadu eX+ later this year for PS4 and PC. eX+ includes additional story content, new playable characters and some new gameplay modes which are not in the Vita version, so it might be worth waiting for that unless you only own a Vita or prefer portability!

Platform: PlayStation Vita
Developer/Publisher: Nihon Falcom / Aksys Games
Release Date: June 30th (NA), ?? (EU)